Precision Golf is a solo project I created for Game Design Workshop at Fitchburg State University. The game has the player shooting the ball around the map and avoiding obstacles. Since the game was a solo project I fulfilled all roles.

My approach to designing this game was to make something:

  • Short
  • Simple
  • Intuitive

Something I learned while making this game was that taking on a project by yourself is not an easy task.

Controls:

Use left click and drag away from the golf ball to change the amount the golf ball is launched.

Assets - https://opengameart.org/content/minimalist-minigolf-tileset

StatusReleased
PlatformsHTML5
AuthorRonald DeSilva
GenreSports
Made withUnity
Tags2D, Golf

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